Business simulation Games, Heptalysis CATWOE VPEC-T SCRS; MoSCoW
The business simulation games, which expose the players/managers to a broad range of learning objectives, on many occasions fail to provide a template model that can govern the desirable actions. Hence, these games are not always effectively linked to the repetitive cycles of arriving at decisions or confronting results in the long-term interest of business. The current research paper foresees an incremental improvement that can be allowed to occur during the product life-cycle of a business simulation game and how such a process can lead to an appropriate methodology with enabling framework of application and validation as a form of typology.
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